Design of the “CELL CHRONICLES” game as an educational Role-Playing Game (RPG) on the human organ system
Main Article Content
Keywords
ADDIE, Adolescent health, Educational game, Media development, Organ system
Abstract
This research aims to develop the educational game CELL CHRONICLES to help teenagers understand the structure and function of the human organ system. The main issue addressed is the lack of interest among teenagers in learning about health through conventional methods. To tackle this, the development method used is the ADDIE model, which consists of five stages: analysis, design, development, implementation, and evaluation. Analysis was conducted through a survey of 54 teenage respondents, revealing that many face health issues but are interested in learning through games. The game's design includes an engaging storyline and informative characters, providing relevant context. Development was carried out using RPG Maker MZ, resulting in interactive and educational gameplay. Evaluation through blackbox testing and expert assessments indicates that the game functions well and is suitable as an educational tool, achieving a score of 83% classified as "Very Feasible." This research significantly contributes to the development of educational media in health and opens avenues for further research.
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