About the Journal

Game Based Learning provides a platform for the discussion of game in education at any level. Journal invites articles on the broad range of settings in which people teach, learn and develop. Game Based Learning will publish two issues in a year. Every submitted manuscript will be reviewed by at least two peer-reviewers using double blind review method. Abstracts and full text that have been pu
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Journal title : Game Based Learning
Initials : gbl
Editor in Chief
: Jovita Ridhani
Frequency : 2 Issues every year (June & December)
ISSN (online)
: xxxx-xxxx
Publisher : Education and Development Research with Universitas PGRI Kanjuruhan Malang [Memorandum of Understanding].

Journal Summary

Game Based Learning provides a platform for the discussion of game in education at any level. Journal invites articles on the broad range of settings in which people teach, learn and develop. Game Based Learning will publish two issues in a year. Every submitted manuscript will be reviewed by at least two peer-reviewers using double blind review method. Abstracts and full text that have been published on the website can be read and downloaded for free. Game Based Learning published by Education and Development Research (EaDR) with Universitas PGRI Kanjuruhan Malang [Memorandum of Understanding]. For authors interested in submitting the manuscript, kindly register yourself.

Game Based Learning is a peer-reviewed open-access journal published twice a year by Education and Development Research (EaDR) with Universitas PGRI Kanjuruhan Malang [Memorandum of Understanding], Indonesia. Before submitting, make sure your paper is prepared using the Game Based Learning paper template. Upcoming publication schedule that is still open for submission is Vol 1 No 1 2025, and other upcoming issues

Current Issue

Vol. 1 No. 1 (2025)

All articles in this issue from 2 countries (Indonesia and Malaysia)
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Published: 2025-08-02

Articles

Design of the “CELL CHRONICLES” game as an educational Role-Playing Game (RPG) on the human organ system

Akram Albayhaqi (Universitas Pendidikan Indonesia, Indonesia, Indonesia)
Ayung Candra Padmasari (Universitas Pendidikan Indonesia, Indonesia, Indonesia)
Agus Juhana (Universitas Pendidikan Indonesia, Indonesia, Indonesia)

Page 1-11

Development of a digital-based number pocket game for enhancing addition and subtraction skills in second grade elementary students

Ahmad Nur Efendi (Universitas PGRI Kanjuruhan Malang, Indonesia, Indonesia)
Dyah Triwahyuningtyas (Universitas PGRI Kanjuruhan Malang, Indonesia, Indonesia)
I Ketut Suastika (Universitas PGRI Kanjuruhan Malang, Indonesia, Indonesia)
Mohd Nazri Abdul Rahman (University Malaya, Malaysia, Malaysia)

Page 12-22

Game based learning as a learning method in developing students' learning interest

Raden Muhammad Alief Reihan (Universitas Pendidikan Indonesia, Indonesia, Indonesia)
Agus Juhana (Universitas Pendidikan Indonesia, Indonesia, Indonesia)

Page 23-27

Development of a web-based snake and ladders game to teach integers to fourth grade elementary students

Majdah Nurin Nabilah (Universitas PGRI Kanjuruhan Malang, Indonesia, Indonesia)
Dyah Triwahyuningtyas (Universitas PGRI Kanjuruhan Malang, Indonesia, Indonesia)
I Ketut Suastika (Universitas PGRI Kanjuruhan Malang, Indonesia, Indonesia)
Hariatul Hafidzah (University Malaya, Malaysia, Malaysia)

Page 28-38

Do design and emotions in games play a role in shaping player perceptions? A systematic literature review

Amethyst Hasna Nurul Zara (Universitas Pendidikan Indonesia, Indonesia)
Agus Juhana (Universitas Pendidikan Indonesia, Indonesia, Indonesia)

Page 39-44

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